Summary of SOE LIVE 2014 for Everquest Next

For the second straight year Sony Online Entertainment teased fans with EverQuest Next sneak peeks during its annual fan event, SOE LIVE 2014. We were treated to three new classes, a new playable race and more details on exactly how combat and destructible environments will work in the upcoming next-generation mmorpg for the PC and PlayStation 4.

While we were sad that no launch date was announced — many expect it to drop in next year’s SOE LIVE 2015 — the disappointment quickly gave way to excitement as we watched the three new classes in action.

clericFirst up was the Cleric, a dedicated support class that is anything but passive or weak. We are used to the idea of clerics as wimpy healers that stay at the backline spamming heals, or dealing tepid damage with a mace when push came to shove when all other DPS classes have been killed

But in EverQuest Next, the Cleric steps up big time to become more akin to a combat commander. This offensive-and-defensive support class can dish out the pain with holy spells while healing and providing buffs to allies. “People will rally behind him” says Darren McPherson, lead designer for EverQuest Next, which means the Cleric will join the front lines to act as a battlefield leader.

The second revealed class during SOE LIVE 2014 was the Elementalist, a ranged mage type that specializes in burning or freezing targets with fire and ice spells, respectively. Players searching for a class that inflicts strong area damage and crowd control will be satisfied with the Elementalist’s suite of abilities. There is also a big fun factor in playing this particular class — spell synergies! Through EverQuest Next’s unique combat system, spells can actually affect one another, and in the Elementalist’s case, encasing a foe in a block of ice then flinging a scorching fireball should result in extra explosive damage.

Then there’s the Tempest, the third and final class in the fan fest preview. True to its name, the Tempest transforms into lightning to deal high burst combo damage to unfortunate enemies. We are most reminded of a rogue’s playstyle, which is to rush up to a defenseless target then unload a sequence of skills to cause serious injury within seconds.

Speaking of the class system, EverQuest Next solves the problem of players easily getting bored of their chosen class and needing to start over completely with a new character just try out the other classes. In EverQuest Next, class switching is allowed and made easy– even encouraged at times — to take advantage of inter-class synergies. There will be around 40 classes available at launch, so the combinations are plentiful enough to avoid homogenization in playstyles.

We also got confirmation of a new playable race, the Teir’Dal or the Dark Elf. A bit of background about this tough-looking race: elementalistAfter the Combine was pushed to its last stronghold, the Bastion, in their war against the dragons, a caste of Elf warriors led by the Prince Keramore Thex distracted the main advance so the rest of the allied races could escape to another continent. A series of events led the warriors to the dark realm of Umbra where they were stuck for a long time and were transformed by the native magical forces into more sinister versions of their former race. EverQuest Next sees the return of the Teir’Dal from their exile in Umbra but are faced with an uphill battle for acceptance due to their drastic change in appearance.

This year’s preview also touched on the innovative game mechanics between combat and the environment. Normally, players can only interact with the environment outside of battle. But in EverQuest Next, you can smash and shape your surroundings while in battle as part of your strategy to win. Terrain can become a hinder or help you in each battle, so players must assess their environment on top of all the other combat conditions. In fact, skills can be cast on the environment to produce dramatic effects such as freezing the floor then shattering it to create a pit where enemies will fall to their deaths.

What do you think about the EverQuest Next reveals this year? What are you most excited about? Let us know in the comments!

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Explanation of EQNext Landmark

If you are a fan of the EverQuest franchise, you will absolutely love what is about to happen in the very near future. Though EverquestNext, the upcoming free to play online MMO, doesn’t yet have an official release date, fans of the series are hungry for any and all information they can get their hands on. That includes information on how you…yes, you…can help develop the game. This brings us to EverquestNext Landmark, the one of a kind opportunity to get in on the action before EverquestNext is even introduced.

What is EverquestNext Landmark?

eqnextlandmarkEverquestNext Landmark is sort of like a pre-cursor to the release of the EverquestNext game. In the game, you will be able to design and manage objects, buildings and more. These items may be used in the future by the developers and be added to EverquestNext!

EQN Landmark Alpha will be launching on or before February 28th, 2014, and you will have a chance, by picking up a Founder’s Pack on the official website, to participate. However, the EQN Landmark and Main EQN release date are still unknown. In order to get access to EQN Landmark, you will need to buy one of the three different founders packs. These packs, ranging from $19.99 to $99.99 will not only allow you to enter the EQN Landmark world; you can also get access to a number of features. Only two of the packs will allow you access on the 28th, but by the end of March, no matter what pack you buy, you can play inside this world.

Known Features of EverquestNext Landmark?

Now that you know a bit about what you can expect from EQN Landmark, you might be interested in some of the features. EQN Landmark is all about building, and there is really no limit to what you can build, besides your imagination, of course. Landmark is also huge, according to developers, so you will have the chance to look around, lay claim to land, gather materials and make your mark on the EQN world. Through a series of contests, for instance, your own structures and designs might be put in EverquestNext on a permanent basis.

There are materials, secrets and gear scattered throughout Landmark that you can get your hands on and you can use these items to make new in-game objects. In fact, you can even make real money by selling them to other players in Player Studio.

EQN Landmark is just a small part of the greater EverquestNext world, the possible biggest sandbox MMO, and it is the world that will serve as a reflection of your own imagination. If you have ever had the desire to design and play in your own world, EQN Landmark will be the perfect game for you.

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